Instructional Technology Courses (EDIT)
Related Catalog Entry: Graduate School of Education
Related Mason Website: Graduate School of Education (http://gse.gmu.edu/)
504 Introduction to Educational Technology (3:3:0).Prerequisites: Admission
to the Graduate School of Education or senior standing, and permission of instructor.
Examines uses of and issues in educational technology, explores curriculum integration
of technology, and focuses on learning and using commercially available applications
software.
530 Use of Scripting Languages in Authoring Educational Materials (3:3:0).
Enables students to develop computer-based educational materials using a widely known
educational scripting language. Students explore basic authoring capabilities and
learn to apply those capabilities by designing and producing materials using the
commands, procedures, and functions of the scripting language.
532 Software Evaluation and Curriculum Integration (3:3:0). Teaches students
to examine and apply fundamental evaluation criteria to assess the quality and appropriateness
of software in light of instructional objectives. Techniques for effective curriculum
integration of software within a wide range of classroom settings are explored, as
well as the means to gauge effective software use to support instructional objectives.
561 Teaching with Telecommunications (1:1:0). Designed to assist students
in exploring and developing expertise with the various aspects of telecommunications
tools as well as to model the ways in which these tools can be used for personal
learning and for integration into the teaching/learning process. The course addresses
e-mail, the Internet, the World Wide Web, and online databases.
562 Teaching with Databases (1:1:0). Designed to assist students in exploring
and developing expertise with the various aspects of databases as well as to model
the ways in which databases can be integrated into the teaching/learning process.
The course focuses on strategies for searching, sorting, creating, and communicating
with information, much of which is structured by a variety of online and offline
databases.
563 Teaching with Graphics (1:1:0). Designed to assist students in exploring
and developing expertise with the various graphic programs available for constructing
visual images. The course addresses draw and paint programs, scanning and editing
images, and using visual communication to support K-12 learning.
564 Teaching with TV/Video (1:1:0). Designed to assist students in exploring
and developing expertise with social, cognitive, and learning implications of film,
video, and television as well engage students in the process of planning, storyboarding,
and filming with video.
565 Teaching with Educational Software (2:2:0). Designed to assist students
in exploring and developing expertise with a variety of educational software, including
simulations, problem-solving software, computational tools (calculators, probeware,
LOGO, and spreadsheets), and drill-and-practice/integrated learning systems. Emphasis
is placed on the ways these programs support the K-12 teaching/learning process.
566 Teaching with Multimedia/Hypermedia (2:2:0).Prerequisite: EDIT 563.
Designed to assist students in exploring and developing expertise with a variety
of hypertext/hypermedia and multimedia tools. Emphasis is placed on students'
ability to use hypermedia/multimedia tools and then to teach others to use these
tools. Attention is paid to the ways in which the integration of hypermedia/multimedia
tools in the K-12 curriculum can support learning, and to the difference between
hypermedia and multimedia.
567 Teaching with Desktop Publishing (2:2:0).Prerequisite: EDIT 563. Designed
to assist students in exploring and developing expertise with a variety of publishing
tools to include word processors, desktop publishers, and idea processors. Emphasis
is placed on using these tools to communicate. Attention is paid to design and layout
principles, the appropriate use of images to facilitate communication, and the ways
in which K-12 teachers can design opportunities for students to learn these concepts.
593 Educational Hardware Systems (3:3:0). Teaches students the basic technical
features of computer-based hardware systems used in educational settings, including
stand-alone computers, peripheral devices, and networking systems.
597 See EDUC 597.
611 Distance Learning via Networks and Telecommunications (3:3:0). Allows
students to explore the educational opportunities distance learning affords through
electronic networks and telecommunications. Hands-on activities with these technologies
focus on planning, implementation, and evaluation. Students discuss emerging applications
in distance learning and how new approaches to learning can be integrated into today's
classrooms.
630 Coordinating School-based Educational Technology (3:3:0).Prerequisites:
EDIT 532 and 593, or permission of instructor. Examines the responsibilities and
knowledge/skill demands of school-based technology coordinators. Broad educational
technology issues are addressed, as well as resource and facilities management, staff
development, curriculum integration, and planning for new technologies.
699 Information Tools for Personal and Organizational Productivity (1:1:0).
Introduces graduate students to the instructional and database management uses of
microcomputers. Emphasis is on study and exploratory application in laboratory classes
of selected concepts of computer usage to achieve objectives common to a variety
of formal educational settings.
711 Teaching with Technology I: Telecommunications and Databases (3:3:0).
Corequisite: EDCI 710. Designed to assist students in exploring and developing expertise
with the various aspects of telecommunications and databases as well as to model
the ways in which these tools can be used for personal learning and for integration
into the teaching/learning process. The course addresses e-mail, the Internet, the
World Wide Web, and online and multimedia databases. In addition, the course focuses
on strategies for searching, sorting, creating, and communicating with information,
much of which is structured by a variety of online and offline databases.
713 Teaching with Technology II: Graphics, TV and Video, and Simulations (3:3:0).
Corequisite: EDCI 712. Designed to assist students in exploring and developing expertise
with the various graphic programs available for constructing visual images, with
the interpretation and creation of video, and with the structure and use of simulations
for learning. The course addresses draw and paint programs, scanning and editing
of images, and use of visual communication to support K-12 learning. It explores
the social, cognitive, and learning implications of film, video, and television as
well as engages students in the process of planning, storyboarding, and filming with
video. Last, the course focuses on the various categories of simulation, the relationship
between simulations and ways of knowing, and strategies for using simulations to
promote K-12 learning.
715 Teaching with Technology III: Publishing and Computational Tools (3:3:0).
Corequisite: EDCI 714. Designed to assist students in exploring and developing expertise
with a variety of publishing tools to include word processors, desktop publishers,
and idea processors. Emphasis is placed on using these tools to communicate. Attention
is paid to design and layout principles, the appropriate use of images to facilitate
communication, and the ways in which K-12 teachers can design opportunities for students
to learn these concepts. In addition, the course assists students in exploring and
developing expertise with a variety of tools commonly used as part of "computational
science" and mathematical modeling. These tools include programming languages
such as LOGO, calculators, spreadsheets, probeware, and graphing calculators.
717 Teaching with Technology IV: Hypermedia and Emerging Technologies (3:3:0).
Corequisite: EDCI 716. Designed to assist students in exploring and developing expertise
with a variety of hypertest/hypermedia and multimedia tools. Emphasis is placed on
students' ability to use hypermedia/multimedia tools and then to teach others
to use these tools. Attention is paid to understanding the difference between hypermedia
and multimedia. In addition, the course examines a range of educational technologies
expected to become important applications within the next three to eight years such
as virtual reality and disturbed learning.
720 Leadership Issues in Educational Technology (2:2:0). Examines how educational
technology can provide an infrastructure for creating, managing, and evaluating innovative
types of teaching/learning environments. New assumptions about learning, instructional
technology, and organizational development are explored as a foundation for planning
how schools can use technology to evolve beyond conventional approaches.
730 Instructional Design of Technology-Based Educational Materials (3:3:0).
Prerequisites: EDIT 530 and EDCI 705, or permission of instructor. Allows students
to design, implement, and evaluate technology-based education and training materials
using advanced computer-based authoring tools.
732 Advanced Instructional Design and Development (3:3:0).Prerequisites:
EDIT 530, EDCI 705, and EDIT 730, or permission of instructor. Capstone course of
a three-course sequence on the theory and practice of instructional design. Students
apply the ideas developed in prior courses to complete a major instructional design
project. Leading-edge ideas in the evolution of instructional design are also discussed.
750 Emerging Educational Technologies (3:3:0).Prerequisites: EDCI 705
and EDRS 590, or permission of instructor. Examines a range of educational technologies
expected to become important applications within the next three to eight years. The
potential of these emerging technologies to improve practice and to alter the mission
and content of education are assessed, and skills in strategic planning are developed.
752 Design of Multimedia/Hypermedia Educational Materials (3:3:0).Prerequisites:
EDIT 530, COMM 555, and EDCI 705, or permission of instructor. Allows students to
design and produce multimedia/hypermedia applications based on current theory and
research in instructional design and cognitive science. Examination of user needs,
information models, structure, and media selection and use inform the design and
production of the final project.
790 Practicum in Instructional Technology (6:0:0).Prerequisites: Completion
of IT track requirements, except for practicum, and permission of adviser. Provides
supervised practice in applying the knowledge and skills of the student's
chosen track through placement in an appropriate work setting.
797 See EDUC 797.
895 Emerging Issues in Instructional Technology (3:3:0).Prerequisite:
Admission to the Ph.D. program or permission of instructor. Studies selected emerging
issues in instructional technology. This seminar examines ways instructional technology
provides an infrastructure for creating, managing, and evaluating innovative types
of teaching/learning environments.
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